Sunday, May 22, 2011

Etrian Odyssey Review

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Story
Etria a peaceful village that become famous a startling discovery. Those who hear rumors about labyrinth of Etria, whether old or young, begin  to harbor dream of exploring it.Riches....fame.....prestige....all that and one more thing those the labyrinth promise: the true spirit of adventure on the perilous edge of death.

Gameplay

Drawing comparisons to titles such as Wizardry and The Bard's Tale,[1] Etrian Odyssey challenges players with exploring and mapping a vast dungeon. In classic fashion, players navigate through the dungeon a single "step" at a time, moving and turning in fixed increments. Time passes only when an action is taken, causing movement, random encounters, and combat to all be entirely turn-based. The game uses a first-person view to present the dungeon using a combination of relatively simple 3D computer graphics for environments and single-frame 2D sprites for enemies.

Music
nice to be heard, the sound each time step. Music time versus the boss is also inspiring to play. Unfortunately the sound when we walk in the woods in the long run despite the sounds of the forest also bored of each stratum is different.

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