Monday, May 9, 2011

Harvest Moon: Grand Bazaar Review

Harvest Moon series, in addition to gameplay combines the gameplay of the previous series, has many new features and demonstrate to the bird's unique / distinctive features of the Grand Bazaar is.
Taken from the source of several new features are:

* The windmills around town can be used to combine ingredients together to make new goods to sell at the weekly bazaar. Players can blow on the DS 'microphone to make the windmill blades spin.
* There is no shipping bin, but you can sell Things to the town shop if you can not wait for the bazaar day.
* A new movement jump so you can leap over streams and up hills.
* Bug collecting
* The return of the horse race festival.
* Owning multiple dogs and cats.
* Herding animals is done by your pets, leaving you extra time to do other Things.
* New Flower festival, Tea Party, and Wine Festival
* The removal of the mine. Ores and gems can be purchased at the bazaar or by finding ore rocks randomly During Winter.
* All new characters.
* New crops like Yellow Pepper, Cauliflower, Olives, Coffee, and Radish.
* And more!


Story:
Well for a story, I like ama HM lately that give "stories" that are apparent on the game. Most players who like Back to Nature and the international players are divided into two camps, between 64 and Harvest Moon Friends of Mineral Town, seems to have to start changing their mindset. Because I'm not so satisfied when I have to play the HM series and, if dibandingin same series that came out recently. My advice, try to like this game. Uh yes, I have not told the story the Grand Bazaar, in outline, Maj. Felix asked us to fill the void Zephyr Farm in Town .. and horrendous back Zephyr characteristic, namely its Wind Bazaar. There used to be really successful because there are farms that supply and enliven, but for some reason the farm was abandoned, and the Major asked us lucky place. Less is more like it
 

Graphic:
Nice ones. Harvest Moon is really giving all pictures look nice and good at. Full Colour with each chime and sweet artwork Those make this game looks so beatifull. Chara design who also follow the design of the Harvest Moon series of releases on the Wii Console who really fit to be used here ..
I myself confused choosing a partner because of saucy all


Sound:
As far as I hear music, very typical of Harvest Moon, who mostly characterize the seasonal themes of nature and musical characteristics. Some themes song also taken from previous games such as heart event, or inside houses, but with a re-arrangement. Very touchy but not so impact-ing on me
 



 

No comments:

Post a Comment