Friday, April 15, 2011

Advance Wars: Dual Strike Review

Advance-wars-dual-strike1.jpg


Story
Jake, and Rachel, Jake's advisor. These are the primary protagonists of Dual Strike and members of the Orange Star Army, and are accompanied by several other new protagonists, including Sasha, Grimm, and Javier, members of the Blue Moon, Yellow Comet, and Green Earth Armies respectively.
The Black Hole Army has returned under a new commander, Von Bolt. He is accompanied by his Bolt Guard: Jugger, Koal, and Kindle, along with Hawke and Lash from the original Black Hole Army. Using Lash's new Black Obelisks, Von Bolt is draining Omega Land of its energy to give him eternal life, and is also starting to use this power to produce a bio-weapon named Oozium 238, a strange slime-based monster that devours anything in its path. However, Hawke notices the energy draining (which also is turning Omega Land into a desert) and questions its use. After uncovering Von Bolt's plot, Hawke is betrayed and Von Bolt attempts to swarm Hawke and Lash with Oozium 238. After the Allied Nations’ COs save Hawke and Lash, the COs, along with Hawke and Lash, begin to turn the tide against the Black Hole Army. Both Hawke and Lash provide valuable intelligence of the Black Hole weaponry and its plans for Omega Land.


Gameplay
The player's objective in Dual Strike is to defeat the enemy army with their own army. Except in some campaign missions with special objectives, there are two ways to defeat an opponent: destroy all of the enemy's units or capture their headquarters.[8] The battle system is turn-based tactics. Two to four armies, each headed by one or two commanding officers (COs), take turns building and commanding units on grid-based maps. Every turn, units, which consist of ground, sea and air units, can move across the different types of terrain and attack enemy units or perform other actions, such as submerging a submarine or resupplying friendly units.[5] Many factors can affect the battle, such as fog of war, a phenomenon that prevents players from seeing enemy units other than those in the visual range of their units; various weather conditions which change the terrain effects of the entire map; and CO powers.[9]


Music
not so bad, because musicnya fitting according to the storyline. In addition musicnya can make you not get bored quickly

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