Tuesday, November 29, 2011

Phantasy Star 0 Review

 http://www.nick.therumblepack.com/wp-content/uploads/2009/11/phantasy-star-0-20081105000249121_640w.jpg

Classes
The classes from the original Phantasy Star Online return but with new designs. There are 3 different races and 3 different class types.
  • Hunters = Hunters are primarily melee fighters. They are most effective fighting in close range of their target with weapons like swords, daggers, and spears. Human and Newman hunters can also use empowering techniques on teammates.
  • Rangers = Rangers are primarily ranged attackers. They are most effective fighting at long range with various guns and heavy artillery, but can also make use of gunblades. Human rangers can also use de-powering techniques on targets.
  • Forces = Forces excel at using techniques. Techniques are used to buff and heal teammates and debuff and damage enemies. Though all Humans and Newmans can use some techniques, only forces can use the light-based Grants and dark-based Megid and only forces can learn the higher-tier ranks of all techniques.
Mechanical Game
Featured in the game is "Visual Chat", a take on PictoChat where players communicate by drawing on the DS touchscreen. According to the February issue of Nintendo Power (Vol.238, page 38), "Up to 20 messages may be saved to shortcuts so they're accessible at any time via a quick tap of the touch screen". However, communication among unfamiliar users is limited to keyboard chat and premade images. The game contains three online modes: Free Mode, in which the player is randomly paired up with a party; Friend Mode, where the player can invite friends into a private room (and vice versa); and Single Mode, where the player can play online by himself to level up (similar to Phantasy Star Online's offline mode). Also, There is a full offline story mode as mentioned above.

Weapon

The game contains over 350 weapons, debuting two new weapon classes, Shields and Gunslashes. Shields are a blunt weapon that can be used to block an enemy attack at the cost of PP, and Gunslashes are a hybrid mix between a gun and a sword, allowing for long range and short range interchangeability.The long range shooting mode can be activated by holding the L shoulder button. In this mode attacking shoots a 3-way, unchainable shot
There is also a code input system where the player inputs a code and recieves prizes based on which code is entered. The game featured cameo weapons from games like Valkryia Chronicles, Zelda, Metroid, Mario, Hatsune Miku and a few others. However, due to licensing issues, some these weapons didn't make the cut in the american version and the when playing with japaneese players who have any of these weapons, they will look like a different weapon instead.

Sound
Nothing to impressive, but it was nice hearing some of vintage PSO sound effect still intact in Zero

Graphic
Unfortunately the visual are blurry mess that really does the game disservice. The city, characters and quest map just look out of focus with harddly detail to be found.

PS: This game can't be played in emulator NO$GBA, so you must play it in  DESMUME or IDEAS

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