Friday, May 27, 2011
Avalon Code Review
Story
The main character (a young boy whose default name is Yumil, or a young girl whose default name is Tia) has been having nightmares about the end of the world. They are told that they have been chosen by the powers-that-be; not to save the world: their job is to use a magic tome called the Book of Prophecy to record what is worth saving, so that information may be used to create the next world.
The protagonist finds and befriends four helpful Spirits taking residence inside the Book. Throughout the journey, they learn about a plot to hasten the end of the world, as well as what happened to the Book's last Chosen One.
Gameplay
In addition, everything that can be scanned has a Code - which is like DNA, but simpler. Its Code is in turn made up of many Codes, which are pieces of different shapes and sizes that fit into the object's grid somewhat like fitting pentominoes into a box. Creating different combinations of Codes, by adding and removing them, changes the object's title and sometimes has a major effect on the object. Changing titles to remove 'defective' Codes, as well as creating 'new' items, is a facet of gameplay used in many sidequests and occasionally within the story.
An example of Code manipulation is as follows: at one point in the adventure the player encounters a writer who has an illness, rendering him very weak. Once he is Code Scanned, the part of his code causing his ill health can be seen and removed, causing the writer's 'miraculous' recovery. The player can then attach the illness to an enemy's code to make every enemy of that particular species, everywhere in the world, weaker by a certain amount. It would also work with a weapon, such as a sword that, when used, poisons any enemy it touches.
Music
if a game this one is engrossed in his music, his music sounds like playing rose online if I'm not mistaken
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