Monday, May 2, 2011
Another Code Two Memories
Story
The game's protagonist is Ashley Mizuki Robbins, a 13 year old girl who has been raised by her aunt, Jessica, because her parents vanished when she was three years old. She believed that they were dead, but two days before her fourteenth birthday, she received a package. Inside, was a letter from her father and a small machine. The letter said that he would be waiting on Blood Edward Island, an island located off the coast of Washington in the United States. The next day, the day before her birthday, Jessica and Ashley ride over to Blood Edward Island on a boat, but Ashley's father isn't there to greet them. Jessica goes to look for him, but when she doesn't return, Ashley ventures out to search for both of them. While exploring the island, Ashley also befriends "D", a ghost who has lost his memories. Together they enter the Edward Mansion, each looking for answers to their own questions.
Gameplay
Assuming control of Ashley Robbins, players navigate through 3D environments and attempt to solve puzzles. During movement, the touchscreen displays an aerial view of Ashley and her surroundings. The player can move Ashley using a point and click system, dragging the stylus across the screen, or simply the D-pad. The top screen shows a detailed backdrop of the players' current location; the player is able to investigate these images for clues by moving them to the touchscreen. To solve puzzles encountered in the game, the player must use the touchscreen, or other DS capabilities, such as the DS microphone.
A device in the game called the DTS allows the player to save and load, read messages in the form of DTS data cards, and examine photographs; the player is given a camera which may take up to 36 photographs at a time. An inventory is also available to store items for later use. The player will sometimes encounter non-player characters in the game; to initiate dialog with them, the player must tap the talk icon.
Music
Nice to heard, in this game I feel interesting.
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