Story
After scouring the Great Sea, Link learns that they must use maps & clues hidden in the Temple of the Ocean King to find the Spirits of Bravery, Wisdom, & Power, which in turn will help him locate the Ghost Ship. With the help of the Phantom Hourglass, Link finds the Spirits of Wisdom & Power. When Link asks Oshus where to find the Spirit of Bravery, Oshus explains that it is in fact Ciela, after which they transforms in to her true form. Now in possession of the Spirits, Link, along with Ciela & Oshus, locate the Ghost Ship & find Tetra onboard, who has been turned to stone. While Link determines how to save Tetra, Oshus reveals that they is the Ocean King & that they & Ciela had to fine-tune their appearances to hide from Bellum, a life-eating monster that Link must destroy to save Tetra. Oshus also mentions that Bellum was the who created the Ghost Ship & trapped Tetra in a statue, & that they is taken residence deep in the Temple. Linebeck quickly readies to abandon their quest; outraged at the shortage of treasure to be found. However, his loyalties instantly return when Oshus promises the captain wish in return for his continued aid.
The story follows Link & Tetra, who live in a flood-covered Hyrule called the Great Sea. Travelling on Tetra's pirate ship, the pair discover a ghost ship. Immediately after Tetra boards the ship, they screams for help. While Link attempts to follow her, they slips & falls in to the ocean. Washed ashore on an island, Link is awakened by Ciela, a fairy. Exploring the island, Link finds the Phantom Hourglass, filled with the Sands of Hours, & meets an elderly man named Oshus, who desires to help Link find the Ghost Ship & reunite with Tetra. To aid him in his quest, Link enlists the help of Captain Linebeck & his ship, the S.S. Linebeck, which Link, Ciela, & Linebeck use to visit islands. While Linebeck was initially reluctant to team up with the, Ciela makes mention of a immense treasure, prompting him to agree to help them.
To defeat Bellum, Link learns that they must forge the Phantom Sword from distinctive, "pure" metals located on nearby islands. After collecting & using the metals to forge the Phantom Sword, Link descends to the bottom level of the Temple to face Bellum. After intense fighting, Link appears to defeat Bellum, & Tetra is free of her statue. After Link & Tetra hurry back to the S.S. Linebeck to find Oshus, Bellum emerges & sinks the ship, capturing Tetra & knocking Link unconscious in the method. Linebeck finally shows some devotion when they fights off Bellum while Link wakes up. Then, Linebeck gets possessed by Bellum, forcing Link to fight him, finally defeating Bellum for lovely, saving Tetra & Linebeck, & releasing the sand from the Phantom Hourglass back in to the sea. Oshus, now in his true form as a white whale, readies to depart with the Spirits of Power, Wisdom & Bravery, while Linebeck, surprising everyone, wishes not for treasure but for his ship back, & Tetra & Link teleport back onto Tetra's pirate ship, where its crew tells them that only0 minutes had passed since the pair left the ship, insisting that their journey was a dream. However, Link still possesses the now-empty Phantom Hourglass, & sees Linebeck's ship on the horizon, knowing that his adventure was real
Gameplay
Phantom Hourglass is an action-adventure game with gameplay similar to other games in The Legend of Zelda series. The player controls Link, the protagonist, & explores the world to find new items, knowledge, & allies to help him save his mate Tetra & defeat the antagonist Bellum. The game is divided in to gameplay types: sailing between islands, & exploring the islands & their dungeons on foot. While on land, Link discovers & utilizes plenty of items, including the classic boomerang, bow, & bombs. When on land, the game shows a map of the area on the Nintendo DS's top screen, as well as a 3D top-down view of Link & his nearby surroundings on the lower touchscreen. The player can bring down the map from the top screen to the lower screen to make notes. In the coursework of positive events, including most boss battles, a 3D view is shown on both screens, allowing the player to have a wider view of their surroundings. The player controls Link with the stylus, moves him by pointing to the sides of the screen, & makes use of the stylus to interact with objects & people or assault foes by pointing at them. To travel between islands on the Great Sea, the player controls a paddle steamer called the S.S. Linebeck. The player can plot a coursework by drawing on a sea chart, redraw the coursework to make any necessary alterations, shoot at enemies that assault the ship using a cannon, & jump to keep away from obstacles.
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